The Output says no!

code.html:163 Uncaught ReferenceError: riverPoints is not defined
at addPowerUp (code.html:163)
at resetPowerUps (code.html:154)
at reset (code.html:132)
at code.html:42
at _.html:9
Wth.
I dont understand it.
RiVeRpOiNt Is NoT dEfInEd…
WHY.
url:)https://is.gd/SgeNuY

The addPowerUp() function is missing the riverPoint argument. It should start as: function addPowerUp(riverPoint) {. There are a couple of minor typos inside the function as well. The variable riverPoints (plural) is used, but it should be just riverPoint. And the line that defines shape should be THREE.SphereGeometry (it is missing and e in the shared code).

The entire function should read:

function addPowerUp(riverPoint) {
  ground.updateMatrixWorld();
  var x = riverPoint.x + 4 * (Math.random() - 0.5);
  var y = riverPoint.y;
  var z = -0.5;
  var p = new THREE.Vector3(x, y, z);
  ground.localToWorld(p);
  
  var shape = new THREE.SphereGeometry(0.25, 25, 18);
  var cover = new THREE.MeshNormalMaterial();
  var mesh = new Physijs.SphereMesh(shape, cover, 0);
  mesh.position.copy(p);
  mesh.powerUp = true;
  scene.add(mesh);
  
  mesh.addEventListener('collision', function() {
    for (var i=0; 1<scene.children.length; i++) {
      var obj = scene.children[i];
      if (obj == mesh) scene.remove(obj);
    }
    scoreboard.addPoints(200);
    scoreboard.message('Lecker!');
    setTimeout(function() {scoreboard.clearMessage();}, 5*1000);
  });
}